Senior Technical Designer

USA / permanent /

Molly Stiles-Winfield
+1 2133256784

USA Studio is seeking a Senior Technical Designer to join our AAA development team. The Sr. Technical Designer acts as a solution finder and liaison between designers and other disciplines. They help shape the architecture for new game systems; as well as, create and implement the more complex technical design elements into the game. Equally, they advocate and shape production efficiency and product quality, primarily for system development and world creation.


• Drive the development of feature prototypes by working in close collaboration with production, technical directors, engineers, and other disciplines

• Provide insightful feedback in design discussions with an emphasis on the realities of the engine and system constraints and how they will impact development

• Provide accurate risk assessments to production, engineering, and design when new features are proposed

• Maintain a clear understanding of design direction so that systems can be implemented to spec and design intentions can be communicated clearly to other disciplines
• Develop and enforce best practices including naming, script conventions, spatial metrics, budgets, production pipelines, and tools

• Document, conduct training sessions, and enforce best practices for implementation of maps in the engine throughout the production

• Provide constructive, critical feedback for designers creating level layouts and placing gameplay elements so they can properly scope their work and achieve the highest quality within the time constraints

• Obtain in-depth knowledge of the engine, its capabilities, and auxiliary development tools

• As an advanced user, help test new features and tools before they are deployed to the rest of the team and throughout production

• Work with Technical Directors, engine team, and production to improve tools, methods, task management, etc.

• Effectively utilize production and QC to manage workload

• Document and enforce technical standards for content creators

• Stay current with innovations in game development technology and production methodologies to innovation to the project

• Provide constant technical support on the tools and engine for every member of the team

• Debug and implement reliable solutions to difficult issues until production has ended

• Mentor junior members of the team to enhance their skills both interpersonal and technical



• 5+ years of technical design experience with at least two shipped games or equivalent experiences

• Relevant scripting experience with such as python, C#, or visual scripting

• Strong understanding of software engineering principles

• Excellent problem-solving skills

• A passion for shipping high-quality games

• Proactive self-starter who can operate autonomously

• Strong work ethic, thorough and detailed

• Punctual

• Effective, tactful communicator
• Positive Attitude



• Heavily subsidized paid medical and dental insurance for employees and dependents.

• Paid life, accidental death & dismemberment, short- and long-term disability insurance.

• 401(k) plan with match.

• New hires start with 3 weeks of vacation annually, increasing to a cap of 5 weeks based on years of service.

• 9 paid holidays (and we’re closed the week between Christmas and New Year’s Day).

• 3 weeks of sick leave annually.

• Flexible work schedule.

• Subsidized paid medical and dental insurance for employees and dependents.

• Paid life, accidental death & dismemberment, short- and long-term disability insurance. All of your information will be kept confidential according to EEO guidelines.